We at gametology believe in simple things. Things everyone can understand and also things everyone knows. We at gametology believe, that every single gamer has the fundamental right to play and enjoy good games. It does not depend on their console or their hardware, and it’s not even a question of skill. No, every gamer should have this right. And so we are here to make good games.

– Philipp Sauer, Managing Director & Founder of Gametology

Gametology is a German indie game development studio founded in the beginning of 2014.

~ Why not Nerdy Cat?

Carsten Zey

Carsten Zey

Engine Programmer

Carsten studies systems engineering at the Duisburg-Essen University, where he works part-time as a technical assistant at the professorial chair. He’s currently working on his degree in applied computer science. As an engine programmer, he brings the game to life and makes sure all the processes intertwine smoothly. With his analytical way of thinking and working he’s able to fix any kind of problem quickly and efficiently.

Monika Orzechowski

Monika Orzechowski

3D Artist & Animator

Monika studies Game Design at the Mediadesign Hochschule in Düsseldorf since 2012.

That’s where she met the other team members. Together with Carsten she actively practises Shaolin Kung Fu, which serves as a balance for her usual work as a 3D Artist and Animator.

Part of her work is to enable the characters in the game to execute some athletic and dynamic movements.

Thomas Hummes

Thomas Hummes

Gameplay Programmer

Thomas is a trained IT-specialist and studied computer science in Aachen. Among other things he’s a lecturer at the MD.H in Düsseldorf and the SAE in Stuttgart and he works as a freelance software developer. Before joining Gametology he already worked on other game projects and acquired valuable knowledge which is useful for the whole team. As a gameplay programmer he takes care of implementing game mechanics and generating systems.

Christian Flock

Christian Flock

Chief Creative Officer

Chris earned his Bachelor of Science at the MD.H. in Düsseldorf in March 2015. During his studies he was already working at the established game development studio Blue Byte in Düsseldorf. As Gametology’s CCO he’s the last authority for all creative decisions.

He’s also taking care of some 3D and most VFX Design and he looks after the correct presentation and production of the game.

Philipp S. Sauer

Philipp S. Sauer

Chief Executive Officer

Philipp also studied Game Design at the MD.H in Düsseldorf from 2010 – 2012. He used his time since then to set up a far-reaching and wide-ranging network within the german games industry. His position as a CEO makes him responsible for planning the project and working with external people. As a gamedesigner he also actively helps designing the game.

Kevin Clever

Kevin Clever

VFX Artist

Kevin currently studies Game Design at the Mediadesign Hochschule Düsseldorf since 2012 in the same class as Monika.
He has been employed as a programmer in the same company as Chris and worked with him, before he firstly joined the team as an intern. Now he is part of the team and is mostly creating shaders and technical stuff which’s related to the game (and maaaaaaaaaybe some confetti too).


Profiles


Team Position
Lead Game Programmer, creating gargantuan blueprints, stories from “back then”

What I like about Hover Cubes
“phew, a lot. If I had to pick one, it would probably be the crystals and their nice indirect lighting”

Path of destiny
Dark Rituals … ehm … was a teacher at the university where some others of the team met each other and got involved into development somewhat later

Favorite/current game (in no particular order)
Mass Effect 2, Minecraft, Secret of Mana, X³, Roller Coaster Tycoon, Pizza Connection and too many more to list here
Currently Playing: Ark Survival Evolved & Rocket League

Favorite music
A lot. Most preferred: Bear’s Den, Ben Howard, Tina Dico

Favorite movie / book / author
movie/series: Far too many .. If I had to pick a single one each, it’d be “Gravity” and “Supernatural”

books: Spectrum by Sergei Wassiljewitsch Lukjanenko

author: Randall Munroe

Favorite statement / quote
“Nothing is more constant than change.” (rough translation of Heraklit)

Thomas Hummes

The Professor, Gametology


Team Position
CEO, game designer, PR, level artist, gardener, department for bad jokes

What I like about Hover Cubes
“I love the dynamic gameplay. Very easy to learn but also hard to master. Pure fun!”

Path of destiny
“A long time ago I was wandering restless around. Searching for something and looking for someone. Darkness gasped after me, but then I got in touch with the all mighty Lightbinger. And so I became an Inquisitor of his doctrine! All hail the Lightbringer!
*cough*

After beeing part of the student team, that developed the first prototype of Hover Cubes I was one of the four founders of Gametology. Since than I am in charge for all those executive tasks. My main part of development is the game design.”

Favorite/current game (in no particular order)
Pokemon, Minecraft, Battlefield Bad Company 2, Magicka, Total War: Shogun 2, Stronghold and SH Crusader
Currently Playing: World of Tanks, Planetary Annihilation + Titans, League of Legends, Minecraft

Favorite music
depens on the situation and my mood…rock, metal, classic, jazz, sometimes: d’n’b, dance, trance and so on. All time favorites are Eluveitie and Amon Amarth

Favorite movie / book / author
movie/series: Vikings, Shogun, The Godfather I+II

books: “Five Rings” Miyamoto Musashi, “Art of War” Sun Tzu, “Forgotten Realms” R. A. Salvatore

author: R. A. Salvatore

Favorite statement / quote
“Everything will be all right in the end. If it’s not all right, it is not yet the end” Patel

Philipp S. Sauer

The Inquisitor, Gametology


Team Position
3D Artist – making things move and look pretty

What I like about Hover Cubes
“The hovering, the cubes and the arena.
And the speedrunning potential, because speedruns are awesome.”

Path of destiny
Being at the same university as Chris and Philipp, I constantly caught glimpses of their development of the early student version of Hover Cubes. When I found out they needed someone to do some animation work, after I just started to get into 3D animating, it seemed like a (n almost) perfect match. I’ve been a part of the old Nerdy Cat team, which has transformed into Gametology, since then.

Favorite/current game (in no particular order)
Battletoads (Yes, I actually finished it), Binding of Isaac (Yes, that too), Super Meat Boy (Yep), Mega Man, Amnesia, Twisted Metal (Complete Series), Oddworld: Abe’s Oddysee & Exoddus, THPS (Almost Complete Series),
Currently Playing: Nothing, unfortunately, but I’ll start playing SOMA and Binding of Isaac: Afterbirth

Favorite music
Mostly progressive/alternative/funk rock & metal, some grunge, ambient electro and industrial e.g. Tool, (early) Dream Theater, Primus, Faith No More, (early) Incubus, Radiohead, Alice In Chains, Pixies, Aphex Twin, (early) Nine Inch Nails, Muse, The Knife, Depeche Mode, The Cure etc.

Favorite movie / book / author
I don’t read much, so here’s a list of my favorite movies:
Blade Runner, The Cabin in the Woods, Rosencrantz and Guildenstern are Dead, Lost Highway, Mulholland Dr. (and basically any other movie by or involving David Lynch), Young Frankenstein (basically any other comedy including Gene Wilder)

and favorite series:
Twin Peaks (!!!), Seinfeld, The 10th Kingdom

Favorite statement / quote
“Forty-two” – Deep Thought

Monika Orzechowski

The PanicCat, Gametology


Team Position
“Visual FX and Technical Artist, if it runs @60fps, there’s still room for some particles”

What I like about Hover Cubes
The possibilities that come along with the game’s visual design. It’s pure joy to create functional content that’s also esthetic.

Path of destiny
The mighty Lightbringer bought me from slavers so I could become an intern and one day may be a mighty Lightbringer myself. So I did an internship and earned the team’s seal of approval. Now I’m a sparkly ParticleFairy and create lots and lots of eyecandy and pleasing graphics

Favorite/current game (in no particular order)
Oddworld: Strangers Wrath, Hotline Miami, Jazz Jackrabbit, Unreal (Tournament), Gears of War, Wolfenstein, League of Legends (Currently playing), Styx: Master of Shadows, Planetary Annihilation (Currently playing), Metal Gear Solid V (Currently playing)

Favorite music
I just listen to music that comes from instruments made of milk

Favorite movie / book / author
Movies:
Pan’s Labyrinth, Pulp Fiction, Monty Python’s Flying Circus, Shining

Books:
Walter Moers Rumo and His Miraculous Adventures

Author:
H.P. Lovecraft

Kevin Clever

The ParticleFairy, Gametology


Team Position
CCO, creating user interfaces and lots of lots of Blueprints… and breaking stuff

What I like about Hover Cubes
“Too much to write down here. But my favorite part of the game is the gameplay when it affects with the world, ui and effects.”

Path of destiny
Just came up with the very basic idea of HCX “back in the days” in preparation of my 3rd semester, pitched the idea to some fellow students.
It should be a mixture of TrackMania, Portal and Minecraft. Suddenly, some years later almost everything has changed, HCX has been reinvented and all those people were around…

Favorite/current game (in no particular order)
Crash Bandicoot, The Last of Us, Assassin’s Creed IV: Black Flag
Dragon Age 2, Magicka, Portal, League of Legends (currently playing), Dying Light (currently playing), The Incredible Adventures of Van Helsing (currently playing)

Favorite music
Various mixes of pop, dance, dubstep, chillstep, heroic stuff, classical electro, BMC …

Favorite movie / book / author
Movies:
it’s kinda due to current emotion and season … and what I just would like

Christian Flock

The Lightbringer, Gametology


Team Position
Engine Programmer, doing Stuff that does things

What I like about Hover Cubes
“Above all awesomeness the setting, really. Thats 11 / 10.”

Path of destiny
Been asked “Hey, you know computers and stuff, don’t you?”

Favorite/current game (in no particular order)
The Settlers, Transport Tycoon, Anno 1602, Warcraft III, League of Legends (currently playing), Shadow of Mordor (currently playing)

Favorite music
Savatage, Pink Floyd, Jan Hegenberg, Rock, Metal basically

Favorite movie / book / author
Authors:
JRR Tolkien, Umberto Eco, Stanislaw Lem

Favorite statement / quote
“Go ahead, make my day”

Carsten Zey

The Wizard, Gametology


coming soon